Nomadic wicks barred from Vienda; writs of residence required
Riots in Vienda: Soot Riots, Kingsway Riots
The Queen dies
Bunnhold is bombed, with 1 casualty: Headmistress Servalis
Gormly appointed new Headmaster by Brunnhold Chairs
Some passives escape Brunnhold, aided by unknown allies; remaining passives marked on forehead and subject to stricter rules
Old Rose Harbor firebombed from airships by mysterious assailants, extensive deaths and damages followed by economic hardship
Judge Azmus declares martial law
2713:
Ty’s theatre burned by Resistance during a play; many deaths, including the audience, actors, and staff (including lower races)
Gormly waits to choose new queen
Judge Azmus seizes power, exceeding his office to enact more prohibitive laws
Oculus branch of the Seventen take over, backed by Azmus
The wedge is deepened between Vienda’s politicians and Brunnhold’s scholars
2714:
Revolution: Round 1
Wealthy, landed galdori targeted by disorganized farmers and other tenants across Anaxas
Battle at Brunnhold 1: Brunnhold wins with superior fortification and spellpower
Headmaster Gormly is killed at the Battle at Brunnhold
Factionalism amongst the chairs prevents the election of a new headmaster, thus preventing the selection of a new queen
Busy with its own problems, Vienda did not come to Brunnhold’s aid
Some Viendan politicians are murdered or imprisoned
2715:
The Clerks’ Government
Middle-class galdori gain control of Vienda by knowing how to operate a government on a day-to-day basis
Judge Azmus executed for treason against the state, abuse of power, inciting to riot, etc.
Vienda returns to semi-normal functioning
Reading and alcohol bans repealed
Though it passes progressive laws, the Clerks’ Government has little power to enforce
Industrial barons are reluctant/slow to implement worker-friendly laws
2716:
Resistance dissatisfied that their demands have not been met
Revolution: Round 2 begins
Bloodier
Vienda descends into chaos
Brunnhold does not go to Vienda’s aid, instead fortifies itself
2717 (current year):
Revolution: Round 2 continues
Clerks’ Government retreats to Brunnhold
A radical faction seizes power in Vienda
The current radical government calls for the death of all enemies of the revolution (which includes nearly everybody)
Siege of Brunnhold (ongoing). Revolutionaries are aided by Anhai wick warriors. Snipers blockade the town, preventing supplies from entering and people from escaping
Reliable news from within Anaxas has grown much more difficult to acquire, rumors rule the day
This gives a good outline of events and also gives a chance for players to get old characters out of Anaxas without stretching credulity. We'll have to expand on this, but it does lay a nice and bloody foundation.
This gives a good outline of events and also gives a chance for players to get old characters out of Anaxas without stretching credulity. We'll have to expand on this, but it does lay a nice and bloody foundation.
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